SuperNova said:
Yes, You summed it up better than perhaps I could.
Well my direct reply to you was like two posts above the post you decided to quote, but if you didin't see it that's fine. I'm not judging their intentions. I know nothing of their intentions. I said as much in my post. I guessed at their intentions when I said: 'Maybe they just really wanted to set it there, because they like the area'. Other than that I judged their priorities, because they are clearly visible in the end product. If their priorities lay diffrently, the end product would look diffrent. Simple cause and effect. I also never said they did anything to conciously prevent any diversity, just that they also didn't make a concious effort to include it because other stuff evidently was more important to them. And then I said that they also have NO OBLIGATION to make an effort to include diversity and that it doesn't mean that they are racist that they didn't. And no obviously characters dont NEED to be any specific ethnicity of gender to be interesting and I never said they had to be. Since we were talking about a historic context I pointed out that historic outliers tend to be interesting. At this point I'm really not sure why you keep arguing with me for pointing out the obvious, while you keep interpreting things into my posts that I never said. Please stop straight up making stuff up about my posts. |
Their priority was to tell a story about the place they are from not to pick up an agenda about diversity on games.
Ok so to make sense of your first post, why should a dev consider a priority to tell a story about a very specific occasion that there were black people on medieval europe increasing diversity on the cast?
Leadified said:
Are you alright, lol? You quoted my post where I compared NiOh's William to the real William Adams, no where did I mention KCD. |
On your post you tried to say that since NiOh had someone based on RL didn't had the same ethinic then they should also use this freedom to make a black character on the Kingdom and still call it accurate.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."