| Intrinsic said: 800GB/s to 1200GB/s isnt that bad when the speeds are that high. I am not saying GDDR6 is better than HBM, we all would love HBM.... I am just saying it may not be feasible for consoles. Primarily due to its Costs and complexity of design. And I feel we are going to get 16 to 20GB of GDDR6... most likely with a 384-bit to 512-bit bus dedicated for the games and also 8GB of LPDDR4 ram dedicated for the OS. Well, 6 or 8GB of LPDDR4. LPDDR4 is more than adequate for a console OS. |
It's pretty bad, we're probably going to have to deal with reconstructed 1080p like Killzone: Shadow Fall multiplayer to get a leap in next gen visuals ...
HBM won't be feasible for next gen consoles by then ? HBM technology when it first hit the market (AMD Fiji) will be 5 years old by then if next gen consoles release in 2020 and 6 years old if they release in 2021 ...
No more than 4GB for the console OS is fine and I'd prefer it if we also stick with DDR5 since LPDDR4 will be dated and not have much of future in terms of volume production while DDR5 will be produced for many years to come ...







