| fatslob-:O said: Even after using Samsung's 18 Gbps GDDR6 modules, it still won't hold a candle to HBM 2 ... We don't need 4K for next generation, we need something far more and that physically based dynamic global illumination ... If we can't get GDDR7 then hopefully they make do with just GDDR6X by just doubling the bandwidth and not touching the densities. I'd be content with just 16GB with 4 GB of DDR5 dedicated to the whole background ... 8 Zen 3+ cores (with AVX-512 + TSX), successor to Navi microachitecture and at least 1 TB/s (wanted 2 TB/s) for PS5 should be the baseline ... (next generation could be our last one) |
800GB/s to 1200GB/s isnt that bad when the speeds are that high. I am not saying GDDR6 is better than HBM, we all would love HBM.... I am just saying it may not be feasible for consoles. Primarily due to its Costs and complexity of design.
And I feel we are going to get 16 to 20GB of GDDR6... most likely with a 384-bit to 512-bit bus dedicated for the games and also 8GB of LPDDR4 ram dedicated for the OS. Well, 6 or 8GB of LPDDR4. LPDDR4 is more than adequate for a console OS.







