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SvennoJ said:

Eventually yes, but I don't think anything higher than 4K headsets will be viable for ps5, and spread over 110 degrees that compares to 720p in the center at the very most. Probably less as that likely won't be 4K per eye. Besides expecting next gen to render native 4K x 2 at minimum 60fps without any hitches is still a tall order. Memory speed will need to go up a lot as well to use 24GB effectively or those high res textures will just be a bottleneck.

Yet to future proof for a ps5 pro, 32GB would be better. Or perhaps 16GB for games, 8GB for the OS. That's still over 3 times more than games get now.

4k? nope not gonna happen. I expect PSVR 2.0 to be running at 2160x1200 max rez or 1080x1200 per eye as we have with OR or VVR right now. And other tricks to be used to get things looking as smooth as possible. It will be the best way to make the most out of console hardware thats targeting 4k@30fps gaming. Will also be a significant upgrade from the current PSVR rez right now.

Errorist76 said:

One thing one has to consider though...Even in 2-3 years not even 50% of people will own a 4K TV or will have the possibility to get one, additionally to their shiny new 4K console.

Are 12-15 Tflops really needed for a highly detailed 4K/30 performance?! 

I still think 10-12 seems possible for PS5, but higher Tflops would be more needed for VR than for 4K imho.

4k TV adoption is happenning a lot faster, and not even because people want one, but because manufacturers arent even making 1080p sets most times anymore. So if you are buying a 55" tv today, you are kinda getting a 4k set by default. Secondly, consoles have to be future proofed. 

And as i have said before.... as long as the PS5/XB2 is made with chips on a 7nm process (as opposed to the 14nm in the PS4pro/XB1x) having at least double the GPU is a given. So the minimum to expect from the next gen consoles is a 12TF GPU. And no one should expect to see the next gen consoles until whenever 7nm chips start hitting the market. If that doesn't happen till 2021; we won't see the consoles till 2021/2022....

I also feel we could have an even far better GPU in these consoles if they go with a split architecture... and I have lots of reasons to believe this is what will happen. Especially with the PS5. To put it in perspective APU in PS4 with a 20CU GPU cost around $130. About the same or hell say $150 for a APU with 40CU in the PS4pro on a smaller node fab process. A split system with a $40 CPU and a $140 GPU on a 7nm fab process will probably have a GPU with at least 130CU pushing around 16-18TF