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Mr Puggsly said:
Pemalite said:

The Xbox One is not an accurate representation of what the Xbox One X will become.
It's an Apples to Oranges comparison.

The Xbox One on release didn't even have impressive hardware, it was conservative, it was cheap.

The Xbox One X has an expensive and for a console, advanced cooler. That doesn't come cheap.
The Xbox One X has more Ram chips (A component that is increasing in price) than the Xbox One ever had.
The Xbox One X has a wider memory bus that requires more board traces and thus PCB layers.

It's not a simple case of building the SoC at a smaller fabrication process and selling the console at a cheaper price, there is so much more to the Xbox One X that will keep it's price higher than the Xbox One.

Besides... In 2020 the Xbox One S will still be on the market as a budget offering, with game bundles and larger hard drives poking fun at the higher price points.

In the exact post you're responding to I clarify this is apples and oranges. How? I'm suggesting a price higher than $199.

I'm thinking when 9th gen launches or shortly after, the X1 S should be discontinued and the X1X becomes the budget option. Because I don't see the X1 S getting much lower than $199.

And I am suggesting the Xbox One X won't become a budget option because of all the points I listed.
It would probably be cheaper to have a lower-tiered next-gen system.

Mr Puggsly said:

Well I'm predicting OS/UIs in 9th gen consoles are gonna need more resources and hopefully that also means better performance. 7th gen and 8th gen have had notoriously sluggish interfaces.

One of the great things about the Xbox One X is how much snappier the interface is.
That CPU clockrate increase did bring some general advantages on that front.


Mr Puggsly said:

We don't know what specs 9th gen consoles will have yet or what price their aiming for. If the PS5 is just 3 years away and still aiming for $399, I'm not sure how "vastly interior" X1X will look. The only thing that may hold X1X back for playing 9th gen content well is the CPU.

We have precedents of what past consoles have provided... We have technological roadmaps for what hardware to expect in the future.
You would be surprised how far an educated guess can get you.

Mr Puggsly said:

MS's first party/exclusives has actually been pretty strong, I would only argue they need to do more.

I respect your opinion. But it is wrong.

 

Mr Puggsly said:

Which seems to be something they admit and focus for them right now.

Indeed. And I hope they do well.

Mr Puggsly said:

We're getting to a point where PC and console RAM needs to be similar in quantity. 16GB dedicated to games might be what we need in the 9th gen for more demanding games and higher quality textures.

It needs to be "total" memory. Not just system.

The Xbox One and Playstation 3 OS's are just as memory hungry as a PC OS these days, some cases more so.
So a little extra would go a long way to make it to generations end.

Mr Puggsly said:

 However, people are suggesting really high numbers of RAM just because high end PCs are have it but games don't really require it.


Then they are wrong. Consoles are $400-$650 AUD static "PC's". - There is only so much technology you can fit into one of those boxes for that price.
A console is more or less always going to trend around what a mid-range PC has and offers due to that fact with it's primary emphasis being the graphics hardware.



--::{PC Gaming Master Race}::--