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AlfredoTurkey said:
VGPolyglot said:

Well, the question is whether or not we really need to advance much further gaming-wise. I think we're reaching the point of diminishing returns.

So then what? At what point do we all just collectively look in the mirror and go... ok... end game? We can't do ten year cycles and have this thing continue on in a healthy way. If we can't provide significant upgrades on a timely bases, what are we going to do to get people to upgrade? Better OS? The ability to more seamlessly post pictures of videos? I don't get it. What are we going to sell? 

Bigger worlds.
Better simulation.
Better fidelity.

But the answer to your question is iterative console releases. A-la. Playstation 4 Pro and Xbox One X.

There is room to possibly add a 3rd iterative release to the stack at some point.

Intrinsic said:

  1. I think with regard to this they simply can't afford to do that. Whatever is cheapest (especially if thats a mechanical drive) will not be ideal for next gen. Especially if the amount of system ram increases. Just imagine right now it takes over a minute to load up some games... how long do you think it will take when those games go up from using 5GB to say 16GB of ram? 6 minute loading screens? Also, we are talking about the next 6-8 years after release too. I doubt they would wanna build in such a massive bottleneck in 2020 and hope its ok till 2026/2028..... I also don't think that a sata m.2 drive will command the kinda premium you think it will by 2020. I'm not saying sony/MS will throw in an m.2 nvme drive, no.. they will just use the interface but ship the boxes with the cheapest sata based m.2 drive the market can muster. Still significantly better performance than a mechanical drive and ensures future proofing.

Well. The Xbox One and Playstation 4 don't have the fastest mechanical disks anyway.

The Xbox One X is still using an antiquated 5400rpm HDD... Namely the Seagate ST1000LM035. - And that is a good 80% slower in sustained transfer rates  than some decent 7200rpm drives... Ironically the Xbox One X's drive was also a fairly big upgrade over the Xbox One S's internal drive... Which just goes to show the shit Hard Drives Microsoft and Sony chose this generation straight out of the gate.

And why did they choose those slow 500GB HDD's at the start of this console generation? Price.

I think a decent 7200rpm drive with higher transfer rates, lower access times will be the drive of choice for next gen, maybe a hybrid drive with it's own built in NAND.
It is what provides the best capacity/price for your dollar... And consoles being cost-sensitive devices *must* take that into account.

Intrinsic said:

  1. I completely agree. But I think ur underselling the bandwidth part. If they go with 16GB of GDDR6 they will hit bandwidths of over 550GB/s with a 256bit bus. And if they go with 24GB then that will go up to around 800GB/s+ on a 384bit bus. Thats nothing to scoff at for consoles that will for the most part be targeting 30fps 4k gaming.

 

We should see at-least 512GB/s of bandwidth with a 16GB arrangement on a 256-bit bus affordably by the time next gen starts with GDDR6 at a minimum.

If Microsoft/Sony/AMD drive home the memory controller they will of course be able to push those rates up higher.
GDDR6 though without a doubt in my mind will be the DRAM choice for next gen.

And you are right, it's nothing to scoff at.

Intrinsic said:

 But my money is on the interface being there. So we will use an m.2 slot that supports nvme drives but will come shipped with a sata based drive. Probably 1TB of it. But the option will always be there for the users to throw in an nvme drive. 

Sony has been more forgiving in this area, where-as Microsoft hasn't in allowing user upgradeable drives.
So I would say it's a given for the Playstation 5... And a fat chance from the Xbox 4, we do have a few generations worth of precedents to go by now.



--::{PC Gaming Master Race}::--