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Mr Puggsly said:
Slap&Ride said:

Sony supports it's consoles long after the end of the generation - 10 years of support is a minimum. The PS2 was supported from 2000 to 2013. The PS3 from 2006 to 2017. So if the PS5 comes in 2020, then 2032 is possible, especially that it is very successful with a large install base - and profitable. And the 24GB is an odd number so its probably 16GB or 32GB.

Right, 360 had support for a long time as well. Generally speaking though 1st parties tend to push major titles on new platforms only. It was surprising to see Forza Horizon 2 when the focus was X1 for example.

I'm suggesting if MS really wants to blur the generation line then MS exclusives should be on X1 and their 9th gen Xbox. I suppose their game engines would need to be very scalable, kinda like the Frostbite engine and Unreal engine are.

X1X has an unusual number for RAM. 12GB in total, 9GB for games. 24GB could be sufficient for 9th gen if 16GB is for games and maybe 8GB for OS features. Current gen is already doing impressive things with just 5GB.

Forza Horizon 2 port turned out to be a huge waste of shelf space, given how dissapointing the port turned out to be. It was stripped out on a lot of things that made the game great.

Now Rise of the Tomb Raider had a superb port job, 2 years into next gen. That's what was real surprising. 



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.