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ratchet426 said:
setsunatenshi said:

Also 1 final point from my side, to many groups like fail0verflow it's not about the commercial use of their hack, but the challenge and e-fame of being the first group to bypass the security measures. Many of them don't ever release their exploits until they are patched (which this specific group has done in the past)

On that we agree. There is definitely a draw to be the first one to crack a closed platform - if only for the internet prestige .  Getting Linux to boot on such a device seems to be the de-facto "planting of the flag" to prove that the device has been successfully hacked. My point (not to belabor it) is that a great many gamers try to use Linux, homebrew apps, etc. as a justification for wanting/encouraging folks like fail0verflow to hack systems, when the gamer's real motivation is to have unfettered access to pirated games.

Fair enough, I guess I can agree with the larger point that the users interest is not the "proof of concept" only, which might be the case for the hacking groups.

There is a larger discussion there, regarding piracy with its pros and cons. It's the responsibility of the platform holders to address those issues by facilitating digital distribution. Convenience is the tool to fight piracy. The more convenient the platform holders make it to play their games through legitimate means, the less demand for piracy will exist.

The music industry also dealt with it, which is why we don't download mp3 from Napster anymore :)