Barkley said:
Because it won't be supported until 2030. It'll have either 16,24 or 32gb of ram. I think 16/24 is much more likely than 32 though. The Ram of the average steam user should be a fairly good indicator of what to expect. PS4 (2013) - Unified Memory: 8gb Average Steam User (2018) - Ram: ~10gb - VRam ~2.9gb (total: ~13gb) Consoles are never going to be miles ahead of the average steam user, it's likely that by November 2020 the average steam users combined memory will be around 18-22gb. More than 24gb would most likely be overkill. |
Mr Puggsly said:
X1 and PS4 will be supported years into the 9th gen. So as long as X1 gets a ports of a 9th gen games, the X1X can improve them significantly without a big effort. I mean look at Gears 4, Rise of the Tomb Raider, Forza Horizon 3, Forza 7, and Shadow of War. The extra RAM and GPU power are making these same X1 games look significantly more polished by simply boosting graphics settings and including the existing high res textures. X1X has the potential to be an appealing product even in 2020 at $250. Just as long as its getting 9th gen content and playing them well. Another scenario, its possible MS will allow X1X support that can exclude the OG X1 down the road. But I don't see games being developed for X1X only. Anything that works on X1X should be functional on OG X1 with scaled back graphics/resolution. I make that assumption because the CPU disparity isn't too significant and I don't think we'll be seeing X1X content under 1080p. |
Sony supports it's consoles long after the end of the generation - 10 years of support is a minimum. The PS2 was supported from 2000 to 2013. The PS3 from 2006 to 2017. So if the PS5 comes in 2020, then 2032 is possible, especially that it is very successful with a large install base - and profitable. And the 24GB is an odd number so its probably 16GB or 32GB.
Pemalite said:
Assuming the 7nm nodes you speak of are actually true 7nm nodes and not hybrids.
PS1 had more than 2MB of Ram. |
A little bit of nitpicking?;)
The system memory theory stands. The PS1 & PS2 did not have unified memory. The Video Ram is like GPU memory in PC. The data is doubled. And the PS4 with its 256MB of DDR3... I know that You know that it is not relevant and only for system background staff(Netflix;). Oh and of course lets not forget the 4MB of cache of the BluRay Drive;)
As i said I don't believe in 128GB, but the HBM2 is a standard that You omitted. The production of PS5 will start in 2,5 years and it's still time for it to blossom and be mass market ready. 32GB is still better then 16GB especially that the X1X has 12GB and is priced for premium gamers and a small install base.
Last edited by Slap&Ride - on 15 February 2018