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haxxiy said:

Much more die shrinks back then though. From the PS3 to the PS4 there were 3 and a half; if the PS4 uses the future 7 nm node (which has nothing of 7 nm in all of them really) that's still only 2 and a half shrinks - and just one and a half from the PS4 pro.          

Assuming the 7nm nodes you speak of are actually true 7nm nodes and not hybrids.

Slap&Ride said:

Exactly! Every generation for PlayStation has 16 times higher RAM amount.

PS1 - 2MB

PS2 - 32MB

PS3 - 512MB

PS4 - 8192MB (8GB)

PS5 - 128GB ?  -  I don't believe it will be this much, but 16GB is nothing for a consol that will be supported until 2030.

PS1 had more than 2MB of Ram.
It actually had 2MB of System Ram, 1MB of video Ram, 0.5Mb of Audio Ram.
Meaning it was a 3.5MB system.

The Playstation 2 had 32MB of System Ram, 4MB of Video Ram and 2-4MB of I/O Ram depending on model for a total of 38-40MB of Ram.

The Playstation 4 has 8192MB of System Ram... On the base Playstation 4 it has 256MB of additional DDR3 and on the Playstation 4 Pro 1024MB.
For a total of 8.25GB/9GB of Ram.

Meaning... Your list is actually incorrect.

That also means that...

PS1 > PS2 was a 10.8x to 11.4x leap in memory capacity.
PS2 > PS3 was a 13.4x to  12.8x leap in memory capacity.
PS3 > PS4 was a 16.5x to 18x leap in memory capacity.

128GB is not going to happen. Not with GDDR6, not with GDDR5X, not with HBM, not with DDR4. The densities are not there for it to be financially feasible.
At most we can expect 32GB by 2020, provided costs come down from their stupid highs right now.




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