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FallingTitan said:

memory price is an issue right right now. 

Should be resolved by 2020.

Errorist76 said:

The last gens the architecture changed heavily from generation to generation. Next gen will most likely also see an X86 based system, which imho makes BC very likely.

Shouldn't be a hindrance even with a different CPU ISA. Intel runs ARM code on it's x86 chips just fine thanks to binary translation.

Errorist76 said:

I can’t imagine they’d leave the field of BC to MS, when the main reason for no BC on PS4, the Cell’s difficult architecture, is not a thing anymore.

Ironically... It's the Playstation 3 emulator that is farthest along in development. Clearly the Cell isn't being a catastrophic hindrance in that regard... Because despite it's relative complexity to extract as much performance from it, each core is actually relatively simple/stupid by modern standards.

globalisateur said:

Yes, it is actually. Currently 32GB GDDR6 is not possible without a very expensive 512bit bus.

Of course if you want 16GB or 24GB, it won't be a problem, but even 24GB isn't enough IMO. The best would be 32GB games + 4 or 8GB OS: 36GB or 40GB in total.

GDDR6 on a 256bit bus is possible. You place two chips on a crossbar.
nVidia has actually done a similar thing before.

That is ignoring the fact that GDDR6 should have twice the density that GDDR5 had anyway.

JRPGfan said:

Most PC's today are 8-16 GB right? and most users dont need more.

Why would a console need 32GB at this point? that would just needlessly drive up prices wouldnt it?

I think 24 GB for next gen should be more than enough.

You are ignoring the fact that most PC's have gigabytes of extra memory in their graphics processors.

CrazyGPU said:

Anyway, XBox one X has 12, so I guess we should be happy if we get more than 16 on PS5.

The Xbox One X also throws Gigabytes at the OS. - Meaning there is significantly less than 12GB for actual games.

It wouldn't be irrational to assume like every other console generation that the OS/Background task footprint will likely grow next generation, meaning that there will be significantly less than 16GB in your hypothesis. - Is that truly enough for a next gen console? Is it really?




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