Somebody has been lying to the poor guy, still the issue remains but in another form, since the PS3 only features 256 of RAM (+256 of Vram) the game should be fit on those 256MB (VS a more free setup on the 360), I think is more a matter of cutting a few MB when something like this is not take in account since the beginning... but since we don't know how the memory is split in the 360 we don't know how much must be cut...








