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Mar1217 said:
Lonely_Dolphin said:
Apparently Kirby Star Allies runs at 30fps. I see no reason why it can't be 60fps when Yoshi and DK could on Wii U, and more demanding games like Odyssey n Splatoon 2 are 60fps aswell. Have to assume either lazy or rushed unfortunately. Surely the game will still be good n fun, but it might be annoying to get used to considering every other Kirby game is 60fps.

How do you know that ? I'll just remind you that Kirby games uses 3D models for everything that's on screen , even backgrounds + the game received a complete overhaul of it's lighting engine as we saw few weeks ago.

It could be demanding even if it's doesn't look like it.

Anyway, what we saw was a demo, so there's a possibility that it could change for the release.

Gamexplain got hands on with the game - https://www.youtube.com/watch?v=ivWVQHuEJ2U

All the aforementioned games also use 3D models yet are still 60fps, and every Nintendo game gets polished near the end of it's development. Mario Odyssey and Splatoon especially are fully three dimensional with a lot more going on. If Kirby is somehow more demanding than these games despite not having anything to show for it then that's incompetence/laziness on the developers part.

No way the framerate gets doubled just one month from release. Believing so would be setting yourself up for disappointment.