JEMC said:
vivster said: Slay the spire really needs some more content. So far it's only two classes. And the only extended mode is just a mode that makes things even harder, as if it isn't challenging enough. Can't wait for the 3rd class very soon :) |
Give them time. It's an Early Access title after all.
Chazore said:
Well shit, no wonder my benchmark was giving me frame hiccups:
*snip*
Built from the ground up my ass. Not even the benchmark was done that well if we're seeing shit like this.
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Well, S-E has always shown the game running on Nvidia machines, even before the port was announced, so of course it had to be using GameWorks.
I'm so glad I don't care about FF XV.
Pemalite said:
Just the OS on the SSD. Virtual Memory is usually on the same drive as the OS... And when a game starts demanding more memory than you have in Ram, it starts using Virtual memory instead. Of course your mileage may vary depending on how memory intensive a game is and how reliant they are on the swap file. But I have seen some games pass 8GB of ram used on my system.. Once saw Battlefield 1 consume 15GB.
But because you don't really have much of a concern for system responsiveness, you might just be better off finding a cheap 16GB kit of fast, low-latency DDR3 Ram, it may help boost your CPU performance too.
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He just upgraded his GPU and is only thinking about getting an SSD because we told him that such upgrade would improve his gaming experience. If we start asking him to change even more parts, he would end spending a lot more in what would basically be a new PC.

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An SSD is a pretty solid investment though.
Great sequentials, godly randoms, low power draw and no moving parts.