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RolStoppable said:
quickrick said:

why not? it basically permalite calling ports shit, and dismissing them of being used to compare hardware power, and using exclusives has being the way to judge hardware power, both are not perfect comparisons, but its common sense looking at the same games running on the same hardware gives a much better idea, of how the hardware compares to another, we saw in the ps3 era, first it was uncharted 1 that wouldn't possible on 360, then it was uncharted 2, but gears of war 3 looks better then both, its impossible to compare exclusives but you have to take into account how talented the developer is, the art style, the engine, calculations for AI, and what the developer is going for. 

There are most definitely ports that are shit, so it's logical to dismiss them. Comparing the same game running on different hardware only makes sense if all versions were developed with the same care. If that's not the case - for example, Bayonetta - then such a game cannot qualify for a comparison that tries to determine hardware power.

that's why you look at multiple games, some ports might be shit, but its not gonna be the majority of ports, but if you see a repeating trend then it's a hardware problem. lets look at switch for example, some ports are shit, but almost every port shows it power jump over 360/ps3/wiiu in it's GPU by 2.5x which lines up with it's specs. the ps3 had many bad ports because it had some major disadvantages  against 360, like the weaker GPU, and split memory pool , same thing for wiiu with it's weaker CPU, ports usually show where the developer are struggling with the hardware vs the other, it's a much better example then exclusives, if you looked at sony exclusives vs xbone exclusives you would think ps4 is 2x more powerful, a skilled developer makes a world of difference.  

Last edited by quickrick - on 04 February 2018