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DonFerrari said:
Nautilus said:

Here, let me show you what you need to do when someone ask for a source of what you are saying:

https://www.forbes.com/sites/olliebarder/2016/06/30/zelda-breath-of-the-wild-needs-to-sell-2-million-copies-to-break-even/#2de67381615f

https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop

The first one states that Zelda needed at least 2 million units sold to break even, as I have initially stated.The second one is the source for the most expensive games of all time, in which Pokemon Red and Blue is one of them.See?Thats how you give a source, a reference, for what you are saying, so that people dont think you are simply crazy and pulling things out of nowhere.

Now its your turn!Now that you learned how list a source for your claims, its time for you to list yours!Unless you dont have one and is just pulling that out of your ass.But I dont think thats the case, you being such a smart boy and everything.

Digging a little further on the link you gave they seem to be confunding development cost with dev+marketing cost just as you are. Also a such smat boy like you would know that Nintendo won't have 120M revenue from 2M copies sold. Their revenue would be 60-80M tops. Will do the favor to consider the "small profit as zero" to favor the cost assumption. Generaly speaking for modern game we have seem 50/50 cost between dev and marketing, so the dev cost of Zelda is 30-40M... nowhere near 100M as you were claming.

And you sent the same link I send you and didn't even bother to look that the 50M for Pokemon Red and Blue is due to marketing? There isn't even an estimative of the cost to make the game (and sure enough it doesn't cost anywhere near 50M as a HH game on gameboy original) since it haven't VA, cutscenes, low assets, etc.

Uncharted cost as I already gave links were between 25-50M (for the 3rd, considering dev and marketing), with the 4th costing like 40-80M... so sorry, but Bayo 1 or 2 couldn't justify a cost of 30+ on development cost alone.

Nintendo said that, not me.And I doubt you have better numbers than them.

And I still dont see your source my boy.Forfeiting already?



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1