caffeinade said: I wonder how much time and effort, as well as storage space could have been saved. |
Looking at the trees during the Choco travel looked rather off, like the shadows were almost non existent, and the rain didn't seem to affect the water at all, despite the characters looking absolutely drenched.
I'm also not a fan of delayed fx either, since that mecha landed on the ground, and a boom sound came 3-4 seconds after it had exploded. MSAA was not the best choice of AA since it still leaves jaggies about.
I wouldn't even call it ultimate quality tbh, more like bare bones, which is what I'm expecting from the MHW port.
The only port jobs I've seen from Japan that do their job are Bayo and Vanquish, everything else is either barebones or bad quality/optimisation. I do wish the Japanese would pick up speed, maybe learn from the Western dev teams on how to actually handle PC ports, instead of sticking to their sense of pride and leaving the platform to the last minute.
Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
So pay up motherfuckers you belong to "V"