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Nautilus said:
DonFerrari said:

Fair enough even though it should have been obvious I was being hyperbolic.

No way Bayo cost 30M to make, they would need 1M sells at full price only to break even, Nintendo wouldn't finance such crazyness... they don't put 30M in development even of Zelda or Mario... shouldn't expect even more than 10M, unless you have source for the costs it doesn't make sense.

And 10 millions make sense?Whats your source for that?Do you think Sega would be that unwilling to fund Bayo 2 if the all the costs related to the game would only be 10 millions?Obviously not.

Because the original sales and cost of opportunity for its sales wouldn't justify the sequel being made by them paying it up. And claiming Nintendo would finance a game that would cost a lot more than their own games is quite strange if given without any source except "i guess so"



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."