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Mr Puggsly said:
Miyamotoo said:

PS3 and 360 version of games have unstable and frame rate problems, we saw that in DF video, so that's a fact, so no need to talk about that anymore. I didnt said runs poorly. Again, PS3/360 definatly had better optimisation, like I wrote before Rockstar released LA Noire on PS3/360 they already were working several years on PS3/360 hardware and released couple games already, also they have similar architecture, while this is of their 1st year Switch game and totally different architecture.

So what if its not locked 1080p, dynamic 1440x1080-1920x1080 resolution compared just to 720p make huge difrence, also dont forget better textures, shadows and ambient occlusion.

Key word here looks less polished, and I agree, I think that Doom port on Switch did not had best optimisation, while BF4 definitely had great optimisation on PS3/360. Here is again point about 1st year ports compared to 5. year ports.

You are wrong, look at list of XB1 games from 1st year and you will see that most of them runs at 720p-900p not at 1080p, I will just mentione some of 1st year XB1 720p games: BF4, CoD Ghotst, Dead Rising 3,  Watch Dogs, Killer Instinct, Metal Gear Solid: Ground Zeroes.

Uncharted 4 and Horizon ZD looks much better than any other PS4 game, and thats not strange, beacuse in later years we always geting more demadining and better looking games than we had in 1st year of hardware on market.

All we saw until now shows us that Switch in capability is somewhere between PS3/360 and XB1, and with evre new game (more advanced, better looking, more optimised games) difrence can be only bigger compared to PS3/360 games.

Again, I said LA Noire demonstrates the superior CPU of Switch with higher resolutions and effects. But there is also frame drops, slow down, and I believe lowered draw distance. Whatever, its fine on Switch but it also shows potential limitations of the hardware.

I mentioned the resolution because its pushed as a 1080p game by some, its not.

BF4 is older and on inferior specs. But it looks more polished than Doom on Switch. Thats all I'm pointing out. Not really even making arguments, perhaps there are valid reasons, just making that point. Doom on Switch reminds me Destiny on 7th gen. Its technically impressive, has advanced lighting we rarely saw on the specs, even a rock solid 30 fps, but lacks polish and sub HD.

Thats not most of X1's first year library, thats a few. Four of which are 60 fps. The X1 doing 60 fps with modern graphics tends to be around 720p-1080p. All of the 60 fps games could have been 1080p at 30 fps. DR3 and Watchdogs are poorly optimized, I didnt mention them for a reason. I mentioned impressive 1st year games.

Eh... Uncharted 4 and Horizon ZD look great. But its not a generation leap or anything. They look like a polished 8th gen games.

Right now... I think we still need to see more ports on Switch. Especially 8th gen to Switch, not just 7th gen polish.

You again missing point, offcourse you will have some kind of limitations and no best results during port if you have game made specifkly for totaly difrent kind of hardware on mind (and I alredy wrote about 360 port). Basicly thats what DF also said, and why do you think why this is only game where Switch any drawbacks compared to PS3 version of game.

Dynamic 1080p resolutions are very often pushed like 1080p res, but compared to 720p we again talking about huge difrence in resolution.

Yeah, game can have better optimisation and Doom definitely don't look like best Switch port, also here is again point about 1st year ports compared to 5. year ports.

Thats not most of first year 1X library, but fact is that most of 1st year X1 library had resolution from 720p-900p not 1080p. No one of games that I mentioned are impressive looking games. Optimisation is my exat point, game in 1st year dont have best optimisation, games in later years have much better optimisation and look better.

No one said its generation leap, but it noticeable difference compared to PS4 first year games.

All we saw until now shows us that Switch in capability is somewhere between PS3/360 and XB1, and with evre new game (more advanced, better looking, more optimised games) difrence can be only bigger compared to PS3/360 games.