caffeinade said:
Halo Wars hasn't sold well because:
FPS Halo titles would sell pretty well on PC. |
Halo Wars was basically an RTS made entirely for one console. It pales in comparison to most RTS games found on PC, both from the past and the present. I remember playing it back last gen and telling my mates that it was basically "babby's first RTS", due to how simplified it was and how little strategies it offered.
I was also pissed when I'd found out that Halo Wars was what killed of Ensemble studios, thus killing off the original AoE studio and a PC RTS in the process. We'd basically slapped an RTS on a console, not porting it to PC and then killing the PC studio when the console RTS sold like crap. That had to be the worst kind of spit in your face I'd ever seen from a company, and it's why I still hold it against MS.
@Bolded: Yeah, that's pretty much how I've felt about them over the years. They cared so much more about their console and brand, that they tried to give PC less and less, while trying to control it with GFWL, as well as removing exclusives it had or dismantling them altogether./ All of their games these days are made for their console first. None of them are made for PC first at all, no matter how hard a fan or PR will tell you. They just don't care, and they still don't care about the competition around them on either side. All they are resorting to now is strong arm tactics. They want everyone on their network, everyone using UWP, no modding, and basically trying to turn PC into a console with very little freedom or choice.
I wouldn't at all be surprised if AoE remake/AoE 4 make their way to X1, meaning they were designed for that platform first, especially given how both of those games will have XBL integrated into them.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.









