JEMC said:
Had GTA V been included, it would have been the best bundle ever. But without it, it's just a very good one.
I think that, without Steam sales, both the remake and AoE4 will be comercial failures. The Windows Store isn't that big. But as you noted with Halo Wars 2, MSoft is a mistery when it comes to decide what games they launch on Steam and which not, so they may decide that it's best for them to have a comercial failure only on their store than having a success on Steam. By the way, maybe they didn't put Halo Wars 2 on Steam because the first one hasn't been a success. If we look at SteamSpy we see that:
Halo didn't work. |
Halo Wars hasn't sold well because:
Why would someone buy a console RTS, in the land of RTS titles.
Where was the marketing?
It only launched in April 2017.
It is a 2009, X360 title: why would you buy it, go buy a better game?
http://www.metacritic.com/game/xbox-360/halo-wars
http://store.steampowered.com/app/459220/Halo_Wars_Definitive_Edition/
The remaster is ugly.
Even AoM is a better looking game.

Microsoft it lucky to have sold 166k units.
At best it is an ugly remaster of a ~ 8 year old game.
At worst it is an insult: rubbing in the fact that PC players were not getting Halo Wars 2.
Why would a consumer buy a product, if they don't feel looked after?
JEMC said:
I don't really know when Halo Wars 2 launched so I can't say. But the first one launched in April, and those sales seem very low after almost 9 months and the game being on sale several times. The Master Chief Collection would obviously do better, but maybe not that much better. The last game to land on PC was Halo 2 in an attempt to sell Vista, and that was a lo ng ago. I don't know if the collection would have much hype. Besides, it's not even on the Windows Store yet, so I'm not even sure if MSoft will put it on PC ever. |
FPS Halo titles would sell pretty well on PC.
Halo Wars 2 released in Feb 2017.







