| Birimbau said: If subscription model works for music like Spotify and shows/movies like Netflix. Why can't it work for games? It would be really cool to pay only a subscription and have a steam-like library of games available for you to play at any time. |
cost of production, library size and userbase are quite different among them. But sure MS could find a way to make it very profitable. PSNow probably is already.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







