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Barkley said:
xMetroid said:
Kind of early but i dont see the game picking up as much as Horizon in Europe and NA. Only Japan will save the sales imo.

I think the PS4 version can do around 3.5 millions and Xbone around 600k (no japan).

Which honestly would be a disappointement for Capcom. It would need to sell a lot better than the 3DS games (some passed 4 million) to be a succes. In other words, a game with an incredibly higher dev budget performing under a 3DS games would be terrible so i hope im wrong but we will see. I think a lot of people are expecting the game but i dont see it having legs just like DQ in japan.

Why would it? $60 vs $40 has already been mentioned but let's put it into context. Remember twice the development cost doesn't mean it needs to sell twice as many copies to make as much profit.

I'm going to pull figures out of my ass but it's just an example so it works, let's say the Development costs were as follows:

MH (3ds title) - $15 Million
MH: World - $75 Million

Now let's say they both sell 4 million copies.

3DS: 4m * $40 = $160m. Profit: $145 Million
World: 4m * $60 = $240m. Profit: $165 Million

Even if the development costs for World were five times higher it's offset by the $60 over $40 pricetag.

 

That's revenue, not profit.

Nintendo also published MH in the West, while Capcom is publishing MHW by themselves, further driving up the costs. 

You really underestimate how much of a lazy cash grab the Monster Hunter games on the 3DS were, they came out yearly with barely any difference between them. Budget must have been even lower than your estimate.



"The strong do what they can and the weak suffer what they must" - Thoukydides