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h2ohno said:
Comparing things like polycounts and texture resolutions is a little tricky

The Switch has more Ram. It also has better texture compression and should be more efficient at texture filtering.
It also has a Polymorph engine, so it easily beats the Xbox 360 and Playstation 3 on geometry.

But you are entirely correct, that comparisons by using arbitrary denominators is tricky and not entirely accurate.




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