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Miyamotoo said:
curl-6 said:

What a lot of people seem to be overlooking with these comparisons is that games like The Last of Us and God of War 3 arrived later in the PS3's lifespan, and were built with gargantuan budgets and a strong focus on achieving the highest possible graphical fidelity. Switch hasn't even been out of a year yet, and really doesn't have any big-budget games built with graphics as the top priority.

Yeah, people forgetting that we still talking only about Switch 1st year games, later games will be more advanced and more impressive, and tend to forget those PS3 games are only 720p/30fps games.

 

quickrick said:

platinums games have never been mind blowing graphically.  metroid prime 4 that has a chance with a skilled developer.

And yet Bayonetta 2 looks quite impressive on Wii U, Bayonetta 3 will look much better on Switch off course.

 

quickrick said:

GTAV on 360>> zelda, it's doing way more technically, and looks better. GTA5 has lots of simulated people and lots of cars and lots of other simulated systems running concurrently, which incredibly taxing, on top of all that it shaders, IQ, and textures are all better. Ii Don't think wiiu can handle GATV. pics are from Digital foundry for both games. please look at the pics full screen, yea zelda does grass better, because the game is based around a forest, gtav does everything else better.

Totally wrong, you don't have idea how much technically BotW is advanced and how many effects game has.

https://www.resetera.com/threads/zelda-breath-of-the-wild-the-technical-analysis.8197/

you can do the same for almost any technically impressive looking if you wanna list every effect it does, that doesn't impress me. i'm not saying zelda is not impressive, but its obvious that a living breathing city with traffic, and NPC every where is gonna way more demanding then empty looking forest areas, and on top of that it has better graphics.

Last edited by quickrick - on 27 January 2018