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curl-6 said:

What a lot of people seem to be overlooking with these comparisons is that games like The Last of Us and God of War 3 arrived later in the PS3's lifespan, and were built with gargantuan budgets and a strong focus on achieving the highest possible graphical fidelity. Switch hasn't even been out of a year yet, and really doesn't have any big-budget games built with graphics as the top priority.

 
 

Yeah, people forgetting that we still talking only about Switch 1st year games, later games will be more advanced and more impressive, and tend to forget those PS3 games are only 720p/30fps games.

 

quickrick said:
Ck1x said:
People are comparing PS3 set piece games to Switch games that aren't designed around that aspect. Most of Switch"s first year library were open world go anywhere type games with interactive environments or focusing on 60fps. Its not hard to believe that Bayonetta 3 will blow away anything on PS3 but more likely to do this will be Metroid Prime 4 since it will most likely target 1080p 60fps.

platinums games have never been mind blowing graphically.  metroid prime 4 that has a chance with a skilled developer.

And yet Bayonetta 2 looks quite impressive on Wii U, Bayonetta 3 will look much better on Switch off course.

 

quickrick said:

GTAV on 360>> zelda, it's doing way more technically, and looks better. GTA5 has lots of simulated people and lots of cars and lots of other simulated systems running concurrently, which incredibly taxing, on top of all that it shaders, IQ, and textures are all better. Ii Don't think wiiu can handle GATV. pics are from Digital foundry for both games. please look at the pics full screen, yea zelda does grass better, because the game is based around a forest, gtav does everything else better.

Totally wrong, you don't have idea how much technically BotW is advanced and how many effects game has.

https://www.resetera.com/threads/zelda-breath-of-the-wild-the-technical-analysis.8197/

Last edited by Miyamotoo - on 27 January 2018