OTBWY said:
As far as the physics engine and the various assets and shaders and what have you, if you cut all that out, that would maybe do it. But like I said with doom, you would have to use a different engine and downscale everything. It would be beasically be a ground up build. |
True, but if we ignore compatibility issues with the engine and shaders and just look at it in terms of raw power, PS3 running BOTW with minor changes really isn't much of stretch at all, apart from memory limitations.
Though I'd best say now to avoid confusion, I'm not agreeing with GOWTLOZ that GoW3 is better looking than all Switch games.







