curl-6 said:
As a major exclusive built for a system with 3GB of RAM available to games, it stands to reason that at some points at least Mario uses most of this pool, putting it way over the limit of what PS3 and 360 have to offer. Then there's the matter of Mario running on a GPU with 9-10 years of technological advancement over the Xenos/RSX chips in PS3/360; a lot of improvements were made to GPU technology between 2005/2006 and 2015. A drop in pixel count alone isn't going to magically allow systems from 2005/2006 with under 500MB of RAM to keep up with hardware from 2015 with 3GB of RAM. |
I can see your point with doom here, but really mario looks last gen, if it was 720p/30fps uncharted 3 would easily be the technically more impressive title, well agree to disagree.







