curl-6 said:
Going from 3GB of RAM to less than 500 MB requires downgrades, big downgrades, there's just no way around that. A x6 difference is too big to be surmounted without drastic cutbacks. At the end of the day, GTA 5 runs on a 2005 GPU and less than 500MB of RAM, while Mario Odyssey is built for a 2015 GPU and 3GB of RAM. |
Do we really know how much ram mario uses? not every game is gonna max the system specs, unless it's very ambitious technically, and mario doesn't really look it, zelda to me on wiiu is technically more ambitious then mario IMO, there are games on ps4, and xb1 that only probably need 1GB, when they have 8gb, we just don't know, if i were a betting man, i would bet mario can run on 360/ps3 at 600p, with a great port job.







