Hiku said:
Nice to hear. I heard that people usually take the change in certain combat mechanics as streamlining for better flow, rather than dumbed down. What part of the monster tracking system don't you like? |
I prefer the older "painting ball" method to track down monsters. You had to make sure the monster is painted in order to track it down, now it feels kind of... follow the magic lights. Also, I don't really enjoy those HP numbers popping out each team you hit a monster, it makes way easier to track down their weak spots. I guess there's an option to turn it down so that's basically a minor issue. Combat feels the same tbh, I really don't have anything to say about it.







