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I've been saying it for years, and I still think it's a horrible effect that has no place in video games.

Dying Light looked off and horrid with it turned on, but luckily we were able to mod it out on PC. The devs eventually patched in the option to turn it off.


Dying Light looks so much better with CA turned off.


Devs also keep spamming multiple effects like:
Bokeh
Depth of Field
Lens Flare
Motion Bur
Vignette

A good chunk of them are annoying when not used correctly, but half of them aren't even needed at all. We don't really need a heavy dose of depth of field in our games, simply because our eyes do not work the way they do in video games. We don't have some random close/medium distance blurring in our vision, not unless we wear glasses (like myself) and take them off while trying to play games blindly.

CA definitely needs to die, and devs also need to tone down on the bloom effect in general. the Bloom in Ark makes most objects look like a mini sun, glaring light right into your eyes.

 

Although CA is present in the gif, you can make Dying Light a nice looker with some Sweetfx/Reshade:

 

With Nvidia having released their new "Freestyle" feature with GeForce Experience, you can pretty much toggle all kinds of effects for over 100 games (only 100 currently, but they are adding more over time).

Last edited by Chazore - on 25 January 2018

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