taus90 said:
in terms of graphical fidelity PS4 punches way above 7850 can achieve on windows PC. closed Architecture helps a lot. PSvita is the best example of this, I think it shared same hardware as iphone 5* (PowerVR MP something) and vita was far superior to anything iphone produced graphically. And I wont suprised at all if next gaming hardware from Sony has custom sony SoC design based on AMD zen and vega to better support their rendering pipelines and library. The only issue will be game delivery, and storage, HD texture and assets require lots of space.. even PS3 exclusive were well above 24gb.. |
@ bolded Irrelevant really - that's about what PS4 is on the paper, when you look at architecture (though it's somewhere betwen GCN 1 and 2) and numbers - and we're comparing here one PC part with another PC part, not actual future PS4 portable SoC with PS4.







