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HoloDust said:
JRPGfan said:

Huh? The Switch is a hybrid device, and when docked it uses like 20-25watts too.
At those power ranges today (15-25w), AMD actually does have a chip that can do ~1.66 Tflops (not quite 1.84) but close.

At docked *handheld mode it would like the switch, need to run games at lower resolutions (and thus use less power).

10nm isnt far away, a shrink of a 2700U chip, for amd could probably make a "switch" version of a PS4 possible today.

I wouldn't pay much attention to what AMD is claiming - go to GFX Bench and look up 2700u vs 7850 (which is around PS4's performance) - it's more than 2x slower.

AMD will get there eventually, but not just yet - and they need to have SoC that is capable of running PS4 games as they are, not with lower res/settings like with Switch where games are made from the start for both modes.

in terms of graphical fidelity PS4 punches way above 7850 can achieve on windows PC. closed Architecture helps a lot. PSvita is the best example of this, I think it shared same hardware as iphone 5*  (PowerVR MP something) and vita was far superior to anything iphone produced graphically. And I wont suprised at all if next gaming hardware from Sony has custom sony SoC design based on AMD zen and vega to better support their rendering pipelines and library. 

The only issue will be game delivery, and storage, HD texture and assets require lots of space.. even PS3 exclusive were well above 24gb..