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OTBWY said:

I'm going to ignore everything else because I finally got an actual response to the original argument.

Fallacy argument? First of all, you guys have been strawmanning the entire afternoon and now this? Please. Anyway, so finally you actually make an argument about the VR version, and you also compare it with the Switch version (which I already said is no new experience, on different). So my point is only focused on the VR version: Interacting in the world is something that Skyrim always had with free camera control and a pretty good control scheme. Making your hands move ingame is something that I have already seen before, it is however a different way of how you control your character in Skyrim and how you do combat. I could argue that the way you control the camera is very free and it's different, but it is just that, moving the camera.  I could move my camera in any direction before with the stick. Actually it could be limiting to people who play Skyrim in third person, but it is VR so I can understand the choice for 1st person only. Besides that there is no added content that is geared towards VR users. To close this argument, to me the experience wasn't new, just a different perspective in the world. And it was very enjoyable.

In Skyrim VR there is no "camera" to control. Its your own eyes looking in the world of skyrim. Vastly different expierence from using a stick to controll a camera stream on your tv.