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Cerebralbore101 said:

We don't need Oculus controllers or a more expensive HMD. Motion controls are usually bad for games, hence Oculus controllers are bad for games. VR will take off when it's affordable to the average consumer. Those Oculus controllers make the whole setup too expensive for most people. PS5 will likely use a VR headset that isn't much different than the current PSVR headset. Why? Because the people that already have PSVR will expect PS5 to be compatible with current gen PSVR headsets. This will make the base PSVR userbase much bigger than any other headset used on the system. So even if Sony came out with a PSVR2 to sell with the PS5, the standard PSVR would still work fine.

1. Most VR games are way better with motion controllers than a normal controller because they give you more agency than just using thumbsticks. Control schemes are still being worked on because it's so new, but they'll get there. Like FPS at the beginning of the century.

 

2. There's no way PSVR2 will have compatibility with the original PSVR. The tech is changing so quickly and I fully expect PSVR2 to use a totally different tracking system and motion controllers than the original. Games for the new system just aren't going to support the old hardware.



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I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.