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I can see this game being the most popular Monster Hunter game in the West, and combined even with modest Japanese numbers I can see a minimum of 6 million sales world wide life time. I am curious as to what the impact will be in Japan. I see two possibilities for it in Japan:

(1) Sales will be high but lower than its portable counterparts as the Japanese will prefer to play the series on portables; it will create a temporary boost for PS4 hardware.

OR

(2) The game will be such a hit that it will dramatically drive up PS4 adoption (potentially even at the expense of the current big portable like Switch; resulting in PS4 becoming the dominant system and Switch's momentum dropping), resulting in a change in the current portable versus stationary console trends in Japan with PS4's momentum overtaking Switch.

The second potential is very bold for a single game to achieve (though PS4 does have a significant Japanese oriented backlog, with Monster Hunter World servings the trigger to get people to buy the console and dip into that backlog), however, Monster Hunter has been a major installbase builder in Japan. It was one of the factors that helped build the massive install bases for PSP and 3DS (and by extension, its exclusion resulted in Vita struggling). It is worth noting that the last original (non-port) game to come to a stationary system was on the PS2 and the series did not do particularly well there, but that may not be a fair point of comparison since the series now is much larger than it was then and hence a more powerful sales driver (case and point, a port of Tri on Wii managed to sell 1 million units; Worlds is a totally new game and the biggest evolution in the franchise hence its potential is much higher).