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Monday news, the long part two:

 

Sea of Thieves' gorgeous world looks ripe for exploring in latest dev diary
http://www.pcgamer.com/sea-of-thieves-gorgeous-world-looks-ripe-for-exploring-in-latest-dev-diary/
As much as I fancy the idea of treasure hunting, storm-weathering, and drunken sea shantying, I'm most looking forward to exploring Sea of Thieves' vibrant world when it docks later this year. Call me a scaredy cat if you will, but while you're off getting your head kicked in by some belligerent console swashbuckler, I'll instead be visiting some of the gorgeous sights that feature in the game's latest developer update.

 

The No Man's Sky ARG is back in action
http://www.pcgamer.com/the-no-mans-sky-arg-is-back-in-action/
It appears that things are once again happening in the No Man's Sky 'Waking Titan' ARG that began way back in May 2017. As noted by Game Detectives (via Eurogamer), the Atlas Passes that were promised in an earlier stage of the ARG have begun to arrive, and rather than answering questions they are deepening the mystery.

 

Symmetry is a 'survival management' game about a crashed spaceship and an alien horror
http://www.pcgamer.com/symmetry-is-a-survival-management-game-about-a-crashed-spaceship-and-an-alien-horror/
The trouble with deep space exploration is that it's awfully easy for the people doing it to die. That, simplistically, is the situation in the retro-future sci-fi survival management sim Symmetry, which publisher IMGN Pro announced today will be released on February 20: Your research vessel has crash-landed on a desolate planet, and now you have to get as much of the crew as you can back home.

 

Final Fantasy 14's next update brings back Kefka, one of the series' best villains
http://www.pcgamer.com/final-fantasy-14s-next-update-brings-back-kefka-one-of-the-series-best-villains/
Square Enix has announced that Final Fantasy 14: Stormblood's 4.2 update will be arriving January 30, and it's bringing some heavy nostalgia with it. Fans of the MMO will know what to expect by now as the update, titled Rise of a New Sun, brings the usual host of a new raid wing, dungeons, and smaller features. But it's the special tease at the end of the trailer that's really exciting: Kefka, the maniac wizard from Final Fantasy 6, is back.

 

Old-school RPG Tower of Time will leave Early Access in April
http://www.pcgamer.com/old-school-rpg-tower-of-time-will-leave-early-access-in-april/
Tower of Time, a "new take on classic RPGs" about a shattered land, a mysterious tower, and a gang of champions who decide to venture inside and see what's cooking, was expected to trade Early Access for full release by the end of 2017. A quick trip to Steam will reveal that it did not happen. It will (hopefully) happen soon, however, as developer Event Horizon now says that it will be ready for release in April.

 

Pretty dungeon crawler Tangledeep shoots out of Early Access on February 1
http://www.pcgamer.com/dungeon-crawler-tangledeep-shoots-out-of-early-access-on-february-1/
I've had my eye on Tangledeep for a while: it's a roguelike dungeon crawler where you start underground and your goal is to reach the surface, which is a decent twist on an age-old formula. It entered Early Access in July and developer Impact Gameworks has just announced that its full release will be shooting out on February 1.

 

Free-to-play MMO Rift is adding a new subscription server free of loot boxes
http://www.pcgamer.com/free-to-play-mmo-rift-is-adding-a-new-subscription-server-free-of-loot-boxes/
MMO Rift went free-to-play in 2011, opening its gates to more players but also ushering in loot boxes and a store packed with items you could buy with real money to make the game a lot easier. After a long think (and no doubt influenced by player pushback against microtransactions), developer Trion Worlds is going back to its roots by introducing a paid subscription model for a server free of loot boxes.

 

Call of Duty: WW2 is adding prop hunt and the classic Demolition game mode for a limited time
http://www.pcgamer.com/call-of-duty-ww2-is-adding-prop-hunt-and-bringing-back-the-demolition-game-mode-for-a-limited-time/
Call of Duty: WW2's free community event ahead of the release of its Resistance DLC map pack hands players new weapons, a new division and plenty of XP boosts, but two time-limited game modes are the most interesting additions. For just over a month from Tuesday (January 23), you'll be able to log on and play silly party game Prop Hunt, where one team has to hide from the other by disguising themselves as background items in a map, like a table or a battered chair. I've had a lot of fun with it in other games, and I can't see why this would be any different.

 

Metal Gear Survive has microtransactions and requires constant online connection—report
http://www.pcgamer.com/metal-gear-survive-has-microtransactions-and-requires-constant-online-connectionreport/
Metal Gear Survive, Konami's Kojima-less game about staying alive in a zombie-infested desert, will offer players stat-boosting microtransactions and will require a constant internet connection to play, even in single-player, according to a report.

 

Battlefield 1's Apocalypse DLC out next month, adds five maps and aerial combat mode
http://www.pcgamer.com/battlefield-1s-apocalypse-out-next-month-adds-five-maps-and-aerial-combat-mode/
Battlefield 1's next DLC, Apocalypse, will fly out next month with five maps and a new game mode centred on aerial combat, developer DICE has announced. Three of the maps—Passchendaele, Caporetto and the River Somme—are made for the usual mix of infantry and vehicle combat, while London Calling and Razor’s Edge are designed "exclusively for aerial combat" in the new Air Assault game mode.

 

Faeland is a good-looking Metroidvania coming to Kickstarter soon
http://www.pcgamer.com/2d-platformer-faeland-looks-beautiful-coming-to-kickstarter-soon/
Faeland looks gorgeous, in my opinion (although I am a sucker for this sort of thing). It's a pixel art Metroidvania with role-playing elements that's coming to Kickstarter "soon"—and yes, I know, there are more pixel art Metroidvanias on the horizon than you can shake a short sword at, but give the teaser trailer a chance before you dismiss it.

 

Kursk, the game based on a 2000 Russian submarine disaster, will be out this year
http://www.pcgamer.com/kursk-the-game-based-on-a-2000-russian-submarine-disaster-will-be-out-this-year/
Kursk is a game about a nuclear-powered Russian submarine that was lost along with its entire crew in the year 2000. Developer Jujubee first mentioned it in 2015 and then went quiet, but in a blog post this week it revealed more details about what type of game Kursk will be and confirmed a 2018 release date for PC.

>>Personally, I find it of bad taste, and I hope the game becomes a failure.

 

Memories of Mars is a multiplayer, open-world survival game landing in Early Access this Spring
http://www.pcgamer.com/memories-of-mars-is-a-multiplayer-open-world-survival-game-landing-in-early-access-this-spring/
I can't wait for Surviving Mars, the colony builder from the makers of Tropico, but it's worth remembering a couple of other red planet games that are coming out this year. Occupy Mars, another colony builder, is one, and now there's also Memories of Mars, a multiplayer open-world survival game releasing in Early Access this Spring.

 

Esteemed cover artist Bob Wakelin has passed away
http://www.pcgamer.com/esteemed-cover-artist-bob-wakelin-has-passed-away/
Bob Wakelin, the artist behind some of the most iconic videogame cover art of the 1980s, has passed away.
And while Wakelin may not be a household name, if you're at all familiar with videogames in the '80s then you'll almost certainly be aware of his work. Perhaps best known for his creations at Ocean Software, Wakelin lent his artistic expertise to everything from Parasol Stars: Rainbow Island 2 to Operation Wolf and Superbowl.

>>D.E.P.

 

Ex-Sonic Team head joins Square Enix
http://www.pcgamer.com/ex-sonic-team-head-joins-square-enix/
Yuji Naka, the former head of Sonic Team and one-time lead programmer of the original Sonic the Hedgehog, has joined Square Enix. Since parting ways with his former employer in 2006, Naka has led his own outfit Prope—since releasing a number of mobile games—however joins Square Enix as a developer.

>>Xxain has made a thread about it.

 

Resident Evil 2 director trusts remake team, says 'do as you like'
http://www.pcgamer.com/resident-evil-2-director-trusts-remake-team-says-do-as-you-like/
As if mid-January Mondays weren't difficult enough, I'm about to make you feel old. Resident Evil 2 celebrated its 20th anniversary yesterday, debuting on PlayStation consoles in the US on January 21, 1998. And while Leon and Claire and the trench coat-donning Mr X wouldn't arrive on PC for another year after that, I hardly feel comforted by the fact it's been 19 years since we first fumbled around the RCPD headquarters on Windows 95-powered desktops.
What is more reassuring, though, is original sequel director Hideki Kamiya's faith in the upcoming and much-anticipated remake. When asked via Twitter if he felt the team in charge of the RE2 remake would do the first game justice, Kamiya spoke positively about a conversation he had with the new game's director last year.

>>Feeling old?



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.