JEMC said:
Ok, ok. It's just that games sizes are getting a bit out of control and, while better textures are always welcome, I don't want games sizes to skyrocket due to them. Btw, your last sentence made me chuckle.
That's what I'm saying! There are some games that, with the excuse of being retro, use bad, pixelated graphics with no or almost no textures that just look awful. |
I have a sneaking suspicion that the heavy use of LoD is partially to blame for large file sizes.
I will happily place blame on the use of static / pre-rendered effects for large file sizes too.
In short: I blame consoles and weak PCs.
Ah, but I expect it to be a problem solved by Valve, both with Steam and Source 2.
Better data management and an engine that is hopefully built, to scale elegantly.







