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JEMC said:
caffeinade said:

You just get regular assets out of the process.

You can have the assets at any lower res if you want.
The assets can be compressed like any other asset.

Ok, ok. It's just that games sizes are getting a bit out of control and, while better textures are always welcome, I don't want games sizes to skyrocket due to them.

Game sizes aren't exploding. They're naturally expanding. If it wasn't for that terrible Bluray we'd have 100-200GB as standard now. The game sizes aren't the problem, people expecting better games but are not willing to upgrade storage and internet are.



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