caffeinade said:
Well, I guess that would depend on: how large the world is, how many unique assets they use, the resolution of the textures and the bit-rate of said textures. |
A game of over 1TB?! Are you crazy? How much VRAM would a card need to use those massive textures? No, that won't happen anytime soon.
Besides, a game as ambitious would need to launch on consoles too (or have a crowfunding campaign as Star Citizen), and I doubt PS5/XboxWhatever will be able to handle such game.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
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