VGPolyglot said:
It arrived!!
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What an ugly coach 
caffeinade said:
"Book of the Dead is a first-person interactive story showing the graphical capabilities of the Unity Engine" Wait, a game that doesn't look like trash, say it ain't so. Hopefully there is a game here, and not just photo-real environments. "Moreover, all of the natural environment assets in the demo are photogrammetry-scanned real-world objects and textures. The majority of them come from Quixel Megascans, a publicly available library of high-quality scanned assets, which is used widely by high-end game production and film VFX professionals alike." Yeah, that makes sense. Photogrammetry is really neat; I look forward to seeing it being used to make games, going forward.
https://www.youtube.com/watch?v=DDsRfbfnC_A Looks like it is being made by the same people who did the Adam, Unity demo. Hopefully we can see more gamey, games from these guys in the future.
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I do hope it's a game and not another tech demo. Afterall, that's why I posted it in the first place.
My only worry is how much storage would require a game like this. With current games that don't look near as good asking for more than 100GB, this one could be massive.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.