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RolStoppable said:
Nautilus said:

I guess expecting a honest response from you was asking a bit too much.

I gave you an honest response.

When you set the bar at "40 hours of unique experience", then the vast majority of games fails to provide that. It would be somewhat defensible if you made the point that all games are too expensive, but I don't think that is what you were going for.

I assumed, given your long history here and as an extention being used to discuss stuff, that you understood that those "40 hours of unique experience" was simply an examplification on wether the package will have a lasting appeal as in, anyone who is playing it wont be bored after an hour interacting with it, and actually be enjoyable over a period of time.If the novelty is only the construction of the toy-con, rather than the game itself on top of it, I cant see it having much of a appeal to the market, since there would exist better options on the market and being cheaper top.

 

Thats what I meant.Now, looking at the trailer, I dont believe that the "gamey" part of it will fall flat.The Giant Robot part seemed really entertaining at the very least, but its something that Ill only worry about once previews come in and say negative things about it.This is one kind of product that, after its initial push, will rely heavily on word of mouth, and thats why I said that the overall package must be compelling.The only real issue I have is the pricing, but as you said, Skylanders came at that price and was a success, so I might be worrying in that regard for nothing.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1