Funny how people feels 60fps as something truly necessary for Dark Souls after playing the Dark Sould Trilogy, Demon Souls and Bloodborne at 30fps with dips on consoles without ever complaining about it.
A game can have higly responsive cpntrols without being 60fps, Dark Souls was the best proof for that, even when it went down to 25fps it was still quite responsive, so I think portability adds more to the game than the improved framerate, but of course I would like to have both advantages.







