Wright said:
It's not for me, indeed. It's bad enough that my own mobile phone can't even sustain a whole day, I don't understand people who are happy with a 5-hour device. It just means unless you play in very short sessions that you'll have to plug it in once a day, or even more than once. Even without taking it outside home, my 3DS would die after two sessions, forcing me to plug it in - because of the way plugs are in my house, that's incredibly inconvenient. Had to carry the laptop's charger everytime I went to class because my laptop can't last more than 5 hours with medium brightness, and that's just terrible. Having to own a power bank and carry it around to cover for the terrible battery life of these devices is an inconvenience that highlights how bad they are, even if it is a solution of some sort. Like I said, it doesn't fit my lifestyle, and if I have to keep them plugged everyday might as well take the home console option, with a nice big screen and a more comfortable controller. And even then I can't escape terrible battery life sometimes, such as the WiiU Gamepad dying more often than not.
EDIT: I sent this to a friend today. I think it sums me up pretty well: |
That picture should also have some latency issues, connectivity issues, ect.
Heck, when playing Xenoblade 2, whenever I am doing the salvaging, I undock my system and do it in handheld mode. Not because its a mindless task and want to watch tv at same time. No, I do it because there seems to be a latency difference when controllers connected to handheld or not. Or maybe its the visuals being sent to the tv versus on the handheld.
But I can hit every button prompt perfectly when in handheld mode, but when its docked and on the tv, I always seem to miss and have to consciously click earlier than I want to.
You won't find a competitive gamer on PC using wireless keyboards or mice in that same regard.