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SlumsofOhio said:
SamuelRSmith said:
Oh, seriously, that has pissed me off. Big time. I've just read about how Konami handles the whole shitty sign up system, and now I find that when I finally do go through the whole shitty rigmarole, I won't even be able to play with my friends.

Why did Konami ignore PSN? It's there for a reason, why not use it?

Another thing, they have a total of 24 lobbies, but there is a limit of 1000 people per lobby. Thats a total of 24,000 people in all of the lobbies.

Seriously?  

Last night I was on and saw only 912 people in Team DM. I thought the networking must of been shot to hell, but I guess the whole system is just retarded.

And the character system is what pisses me off the most. I mean, you can't change your characters face? Why not? And its locked down to one character per PS3? Talk about bullshit.

The whole system, including the gameplay of MGO, strikes me as a very japanese way to do online gaming. For example, if you accidentally shoot a teammate it prevents you from firing for a few seconds. I'm all for preventing greifing, but doing it in a way that makes you vulnerable to enemy fire is BS. Camping spawns is easy, despite their attempts to prevent it.

And the map design strikes me as terrible, especially for a third-person shooter. 



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"