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potato_hamster said:
HoangNhatAnh said:

Amiibo is not worth mentioning except it still sold out every where and people is trying like crazy to get it. And even DS can emulated SNES games but the question is how many games? All games at 60 fps in 3D? Yes or no? Since when i said 3ds can't? I said 3ds emulated SNES games can't run at flawless fps, especially in 3D, your link also said it will run some games with low speed and many is not all

Amiibo support is not worth mentioning in a conversation about "additional performance". Because Amiibo use an NFC reader, and not additional processing power. Nintendo could make an Amiibo attachment for the 3DS if they wanted to, or if they had the forsight, included one in the Circle Pad attachment for the 3DS.

So you're telling me that N3DS got the SNES emulator, and not the 3DS because the 3DS might not be able to run all SNES games well? Well that's a simple solution, isn't it? Just lock the games that the 3DS cannot run well to the N3DS instead of locking out the entire thing. People would understand that. Still, let's not judge the capabilites of the base 3DS in emulating SNES games by the performance of homebrew emulators. These emulators are made by fans in their spare time, and not by Nintendo themselves, which means that any poor performance could be due to a lack of knowledge and skill that the fine folks at Nintendo would undoubtedly possess.

The SNES classic is a prime example of this. Fans struggled for years to get Super FX/2 games running well on their emulators. Nintendo? Easy peasy.

To properly emulate most systems, the emulating system doesn't need to be as strong as the system it is trying to emulate, it has to be several times stronger. To put it clearly, due to the architecture of the PS2 most PCs still can't emulate those games perfectly. The PS4 can't emulate the games on the PS3, despite being stronger. So what you said about the 3DS simply doesn't make sense.

To emulate something, and do it well, you have to be able to run an entire SNES and an entire 3DS OS at the same time. That takes significantly more power than you might imagine.
If they were to make the games available to the OG 3DS, then yes, some would run. The problem is, many wouldn't. I think Nintendo is just trying to avoid confusion by making allSNES games a N3DS exclusive.

You either have to emulate SNES games purely through software (not possible on o3DS at 60fps), or attempt to use the hardware that is available. There is no 2D hardware accessible in 3DS mode. One particular emulator tried using the GPU via polygons. Every 8x8 pixel map tile, every scanline alteration, etc, all while the GPU has features missing that prevent it from showing an accurate representation of an SNES frame. And this is something Nintendo is "selling", hence they need enough power for accuracy, which attempting to use the GPU via polygons simply does not provide