EricHiggin said:
So what your saying is Switch and PS portable don't/wouldn't have expandable storage, and only consoles have that option? I vaguely remember that being mentioned already once or twice or even more. If they do have expandable storage, your saying if you have 5 AAA games on the unit, and 4 AAA games on the card, that you can't have a second card on hand to swap out that has another 4 AAA games on it? Sounds a lot like having extra carts with you while on the go does it not? Carts that cost $50 to $100 each that can't be rewritten, ever. Who said anything about free AAA games? I don't see the major difference if the game is physically on one cart or one of a few games on a large card. Heck if you want you can buy lots of smaller cards and put one game, dlc and all, on each card. Your using card prices that exist right now, for a product that wouldn't be available for two to three years yet? Just because 85% may prefer physical and big screen gaming, doesn't also mean they wouldn't prefer to have the option to take those same games with the best graphics they can be on the go as well. Are you also saying that only PS fans will buy it, and that Nin, XB, mobile, or casuals in general won't buy it at all? From what I've seen, a large amount are either going digital, or would go digital if it was necessary to make a product happen. Fewer and fewer are physical only, and I bet even fewer would require the game itself out of box, instead of a card with the multiple games on it. Considering Switch isn't 100% purely digital or physical either in some cases, with it being both handheld and console, doesn't that basically make it a paradox? |
Switch have 32GB cart, in 2019 it will have 64GB, the micro SD cart can be used for DLCs and updates, indie games also, it can use both cart and micro sd card at the same time. PS4/5 handheld is very different because it is digital only, 512GB card isn't even out yet, only 400GB so far and it is $250 at the moment, if 512GB come out next year, it can be $250 or even more. Also nope, best graphic on the go is not exist yet at the moment with smartphone come out each year with more powerful chip for upgrade model. Casual gamers will buy it if it have many free to play games with microtransactions and touch control only for gacha games. A large amount going digital, exactly when file size of portable that have cart n and smartphone game don't get higher than 4.1 GB. With a 64 GB card for handheld and a 128GB model for smartphone are already enough, can't say the same for the one you are talking about. PS portable games are definitely more heavy than Switch one with way higher graphics and resolution. They also don't have compress skill as good as Nintendo. Or you want the customer purchase many 256GB micro sd cards (each cost ~ $100) for AAA+DLC+updates+indies then bring and swap them when they want to play other games? How many money they need for that amount of cards? Switch use cartridge that can reach to 32GB so far and then 64GB in 2019, people will only need to buy a big micro sd card for DLCs, updates and indies.







