By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mnementh said:
VGPolyglot said:

We're just talking about not giving 10/10s, so if nothing gets a 10 then yes, it's 100% and it wound still be a 10 point scale a 10 would be the ceiling, and even if nothing gets that it would still be important in assessing games.

You and others seem to define intervals excluding endpoints:

https://en.wikipedia.org/wiki/Interval_(mathematics)#Including_or_excluding_endpoints

That would make sense, if we would use every possible number in this interval. For instance if a game would be reviewed with the score 6.74835445372. But that is not the case. In reality a finite number of possible score is handed out, making it an integer interval. And I cite:

"An integer interval that has a finite lower or upper endpoint always includes that endpoint."

That makes sense for integer intervals or intervals, because if you exclude on an 1-10 interval the one and ten, you just end up with an 2-9 interval. It's exactly the same. If you call a 2-9 interval an 1-10 interval but exclude the endpoints, you end up just confusing everyone.

But OK now, I understand that you talk about a 2-9 interval, just call it differently. Fine, whatever. I substitute in my head what you say and then I can agree. On a 2-9 the score 10 will never be dished out. That is acceptable.

I'm not talking about not handing out 10s as a hard rule, but rather as something in practise as games will always have issues.