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My issues with the Wii were mainly the over-the-top motion controls tainting the games that I did want to play, and a general lack of many of the types of games that I enjoy (quality JRPGs).

The Wii U had motion controls, but it wasn't forced the way it was on the Wii. The funny thing is that I actually enjoyed motion controls in games like Splatoon where it is optional and rather subtle movements are all that were needed. As soon as you need a wrist-strap, though, it is going too far.

Apart from Xenoblade, there were also not really any remarkable RPG's on the Wii, in my opinion. Paper Mario was a step down on Wii from the Gamecube version, Fire Emblem was a step down from Gamecube's, Tales of Symphonia was basically just a port of the Gamecube version. Other games like Pandora's Tower or Chocobo's Dungeon are just too short (20 hours) for me to be bothered getting into (I honestly don't know why companies make RPG's that are this short, it doesn't even feel worthwhile to me to learn the battle system when I can beat the game in a weekend). I mean compare the Wii to the Gamecube, SNES or 3DS in terms of amazing JRPG's and it isn't even in the same universe.

I mean it's not a terrible console and I am happy it made Nintendo a ton of money with it, it just didn't interest me for the above reasons.