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Errorist76 said:
Lonely_Dolphin said:

If not sales, what else can you use to measure?

How about variety?! Trust in the company to always, even during the last years of the console, deliver lots of new quality titles and new IPs. Additionally to the usual stuff everybody is playing, ergo multiplats.

A wide variety of games appeals to a larger group of people. Easy as that.

And how are you gonna know if that wide variety of games had an effect? :L

Hiku said:
Lonely_Dolphin said:

If not sales, what else can you use to measure?

You do measure using sales figures.
But you do not restrict those figures to just what's topping the charts, for the reasons I mentioned, and the example I gave.

Sales will get more spread out across different titles, the more quality titles become available to chose from. And important and influential game releases will automatically lose their presence at the top of the charts, the more iterations of FIFA, COD, etc that are released. Even if none of the later iterations of those games convince a single person to buy a Playstation.

Extreme example just to paint a clear picture:

20 million gamers buy a PS4 on Day 1. They all buy FIFA/MADDEN/GTA/Assasins Creed.
Those same people buy the next installments of those games, every year. But not a single person in the world picks up a PS4 for those games after day 1. Every PS4 sale after day 1 is because of other games.

Now after 4 years, how do you think the Top 20 charts will look?
Millions and millions of PS4's were sold, but not a single one of those games that convinced people to pick up a PS4 will end up on the top 20 charts, because even if they sell a few million each, none of them will sell 20 million copies.

This is just an extreme (unrealistic) example to make it more clear, because you didn't seem to understand what I was saying with the first example I gave. But the principle behind it is the same.

But I'm not restricting anything, Top 20 was just an arbitrary stopping point and by no means ment that everything else is irrelevant. I checked every game above a million (all 117 of them according to VGC) and since it's still multiplats making up the vast majority I figured whether I do Top 20,50,70, etc. made no difference, the software numbers always show multiplats as the main selling point no matter how you frame it.

And I did get your example, but since I never denied the importance of exclusives or smaller games, there's not much for me to say about it other than I agree!